· Все коды, советы, прохождение и трейнеры к игре Freddy Fazbear's Pizzeria Simulator
Коды (cheats) к игре Freddy Fazbear's Pizzeria Simulator
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Cheat Codes: ------------ How to Get Infinite Cash & Skip Nights: --------------------------------------- Written by Doowey
-=Infinite Cash (Method One) * First, go to AppData>Roaming>MMFAApplications>FNAF6, then open with Notepad. * Then, you can see many obvious settings that you should change yourself. * If you want tons of money, search "money" then you should see "money=number" * Change it to "money=999999" then boom! You hacked money!
-=Infinite Cash (Method Two) * First, pull up Notepad, then click open. * After, on the bottom right it will say "Text Documents (*.txt)" click that, click that and change it to All Files (*.*) * Once you do that, go to Appdata>Roaming>MMFApplications then open the FNAF6 File. * The first setting will be money=*number* change that to whatever you want. (not too high though)
-=Skipping Nights * First, pull up Notepad, then click open. * After, on the bottom right it will say "Text Documents (*.txt)" click that, click that and change it to All Files (*.*) * Once you do that, go to Appdata>Roaming>MMFApplications then open the FNAF6 File. * You should see night=*number.* Change that to what night you wish for it to be. * Celebrate!
-=Help Night 1: night=1 Night 2: night=2 Night 3: night=3 Night 4: night=4 Night 5: night=5
-=Infinite Tokens * First, pull up Notepad, then click open. * After, on the bottom right it will say "Text Documents (*.txt)" click that, click that and change it to All Files (*.*) * Once you do that, go to Appdata>Roaming>MMFApplications then open the FNAF6 File. * Depending on the night you are it'll be different. If you are on night one then change 1play=, if you are on night two then it'll be 2play=, ect. Okay, anyways, I'm on night five, so I'll change 5play=*number* to whatever I want. You * can change it to *night number*play=99999.
-=Free Achievements * First, pull up Notepad, then click open. * After, on the bottom right it will say "Text Documents (*.txt)" click that, click that and change it to All Files (*.*) * Once you do that, go to Appdata>Roaming>MMFApplications then open the CERT File, if you don't have one create one. * Copy this text and paste it into the CERT file:
[CERT] 6th=1 med=1 com=1 ban=1 ins=1 bla=1
Tips & Tricks: -------------- -=First Things First The part where you check each animatronic, you have two options starting night 2.
Salvage Throw Away Salvaging gets you more money for your pizzaria, the problem is you have to deal w ith the animatronic. Throwing Away gets rid of the animatronic completly. Also the sheet they give you where you mark yes or no, do not mark them all at the start. Wait for instructions. If there is a sign that says the animatronic you are reviewing is inside, that means you bought something which had the animatronic removing the choice of throwing it in the alley. Check what you buy and see if its a liability risk. Throwing away the animatronic means you do not have to deal with them. If you throw them all away, then you will get the lazy ending and be fired. -=Second In the blueprint menu where you set up all your bought items. It would be smart to not deal with sponserships due to them affecting your night greatly. It may get you the money but I would not go for it. -=Third Once you finished with the blueprints and head to your office, the first thing you should do is start with the maintainence tasks. There are few and they are mostly silent. Once you have done them make sure you check if there are any vintage animatronics nearby by using the motion detector. If so use the audio tab and click on a room close enough for the animatronic to hear the sound. -=Ending From the ending of this game and based on MatPats full game theory. The character you play as is Michael. The Announcer is Henry. The Puppet is Henry’s daughter and the one who died in the fnaf 2 minigame. Salvaged Baby is William Aftons daughter. Springtrap is Willam Afton. The freddy animatronic is probably the second son. I belive everyone dies in the fire of the pizzaria and Michael, the announcers daughter, William aftons daughter, aftons second son go to heaven while afton goes to hell. There is also a little bit of text at the end saying this is the final fnaf game.
Secret Minigame with Lore: -------------------------- Written by TrueReset
In Midnight Motorist Arcade, stay towards the bottom of the map, and near the end of the minigame, there will be a gap in the border of the track. Going in will trigger a new minigame with hidden lore!
Near Guaranteed Win Salvage Method: ----------------------------------- Written by ShadowzOfTheDark
This guide includes a pattern that I found that can almost guarantee a win from a salvage, so far I haven't had this technique fail on me..
-=Basics This entire method almost completly based on which audio cue you are on...
The pattern below works about 80% of the time, however for animatronics such as Baby and Lefty it may not work. What you mark in the checklist has no effect in the game (at least from what I can tell) so just mark "Unsure" whenever it promts you to open the checklist. Lastly, DO NOT open up the checklist unless told to in the pattern, when you do check the results do it quickly!
Audio Cue 1: Wait until the audio cue is done, then quickly open the checklist, mark it, and close it.
Audio Cue 2: Once the audio cue is done, zap the animitronic and quickly check the results...
Audio Cue 3: Wait until the audio cue is done, then quickly open the checklist, mark it, and close it.
Audio Cue 4: Once the audio cue is done, zap the animitronic and quickly check the results...
Audio Cue 5: Once the audio cue is done, zap the animitronic and quickly check the results, or just quickly check the results (I'll explain why you have a choice here soon).
-=That Extra Zap The option to zap on the 5th audio cue is in result of an extra zap. Yes this method can only use two zaps and work about 80% of the time. However I do recomend using that extra zap either on the 5th audio cue or the 1st or 3rd audio cue. It's best to save the extra zap for the 5th audio cue however but sometimes that isn't an option when it comes to baby or lefty. The only time you should use your extra zap on the 1st or 3rd audio cue is when the animatronic is hostile, which I will show you what the animatronics look like when they are in their hostile state.
-=Smart Fellas Aren't They? Notice how Baby and Lefty look inactive in their hostile state... Don't be fooled, we are dealing with sentient, haunted animatronics here not your Chucky Cheese family friendly not sentient, non possesed animatronics... Now you have fun with your "Much needed revenue boost"
Опубликовано: 01.12.17, Источник:
chemax.ru
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